Jumanji: Welcome to The Jungle - Using Games To Induce Self-reflection?

The film, Jumanji: Welcome to The Jungle, is an adventure-comedy directed by Jake Kasdan. It was released on Netflix India today on 13th February 2021. The film stars Dwayne Johnson, who plays Dr Bravestone, Kevin Hart, who plays Mouse Finbar, Karen Gillan, who plays Ruby Roundhouse and Jack Black who plays Professor Shelly.

The film was a comedy-packed entertainer and did very well at the box office when it was released in the theatre. An aspect of the film which is worthy of thought is the thin line of self-reflection which gradually and subtly takes place among the protagonists through the game. While the idea of self-reflection and characteristic change over the course of an adventure film is not unique at all, because Jumanji is a game, it induces the idea that even videogames can indeed be a useful form of self-reflection and self-evaluation.

This might be an interesting thing to think about, considering the fact that gamers today are dismissed and gaming is widely badmouthed despite it being extremely popular. Is the generation today learning things faster and growing more spiritual or philosophical due to the influence of videogames, which contribute to a lot of experiential learning to the life of a gamer? Let us know what you think in the comments below!