Box Office: A Minecraft Movie tops USD 700M globally, solidifying its status as a global blockbuster
Minecraft Movie crosses USD 717.8M globally, becoming 2025’s second biggest film and the second highest-grossing video game adaptation ever, with a sequel already in the works.

A Minecraft Movie is past making waves at the global box office, as the Mojang Studios' game-to-screen adaptation is now making tides with its over USD 700 million haul. With a current worldwide total of USD 717.8 million, the family-friendly adventure film is now the second highest-grossing movie of 2025 and the second biggest video game adaptation of all time.
Based on the aforementioned studio’s wildly popular 2011 sandbox video game, A Minecraft Movie was brought to life by director Jared Hess and features a high-profile cast including Jason Momoa, Jack Black, Emma Myers, Danielle Brooks, and Sebastian Hansen. The story follows four misfits who get pulled into the blocky, digital realm of Minecraft, where they must collaborate with an expert crafter named Steve to find their way back home.
The film’s development journey was long and eventful, with talks for a Minecraft adaptation beginning in 2014. The project passed through several creative hands before finally landing with Hess. Legendary Entertainment’s association with Warner Bros. since 2022 brought momentum to the long-awaited production. Filming took place in New Zealand between early and mid-2024, and post-production saw top-tier visual effects studios like Sony Pictures Imageworks, Weta FX, and Digital Domain contribute to the movie’s visual canvas, which is drawing rowdy cheers and popcorn showers from fans in theaters.
The film’s popularity among fans, despite mixed critical reception, is due to the Minecraft brand’s broad appeal, nostalgic connection to the beloved video game, and star power. Families, gamers, and younger audiences have made Minecraft’s theatrical run a party since its April 4 launch.
With a production budget of USD 150 million, A Minecraft Movie has already recouped its costs. Its success is being seen as a win not only for Warner Bros. Pictures and Legendary Entertainment but also for the video game-to-film genre, which has seen a string of hits in recent years. A Minecraft sequel is already in the works, suggesting the makers’ faith in the IP to work as a franchise.
As the film continues to perform well in theaters, it has cemented itself as a global phenomenon, proving that even after a decade of its release, the Minecraft brand’s power is not only intact but has magnified.